作者:石杜
来源:原创
时间:2026-08-26
阅读:2631489 次
生命之树
How a Chinese game scholar connects ancient texts with modern play_我的网站

A | 10月11日,在收视收听全省四季度安全生产和秋冬季森林草原防灭火视频会议后,我市立即召开四季度安全生产和秋冬季森林草原防灭火工作会议,通报前三季度安全生产和森林草原防灭火工作情况,分析研判当前安全生产形势,安排部署下步重点工作。

Inside Beijing's Homoludens Archive, shelves are filled with books, game consoles, game cartridges and other materials tracing the history of video games. For Liu Mengfei, the archive's director and chair of the academic committee of the Gamification Professional Committee, these collections preserve more than the evolution of games, they also capture the cultural memories of a generation.
A PhD in history from Tsinghua University, Liu has spent more than a decade studying the social impact of games, the role of games in history and digital humanities. Throughout her career, she has continued to explore the relationship between games and people: Why do humans create games? And how do games shape culture and society?
Books, meanwhile, have been an important gateway through which Liu has come to understand the world of games.
"The real value of a book lies not simply in what it tells you, but in whether it can change the way you understand the world and people," Liu told the Global Times.
Books meet games
In 2007, being an undergraduate history student, Liu wrote her thesis on the links between ancient Celtic religion and modern digital games.
To study original sources such as The Gallic War by Roman author Julius Caesar, she taught herself Latin. As her research extended into modern games, she also began reading the rulebooks of Dungeons & Dragons, a tabletop role-playing game.
"From historical texts to game rulebooks, these reading experiences seemed to belong to completely different worlds, but they gradually led me to realize that games are not simply entertainment products. They also contain history, culture and the relationships between people and society," she said.
Later, Homo Ludens, by Dutch historian Johan Huizinga, further transformed the way she understood games. The book gives a theory that humans are not only Homo sapiens, or "rational beings," but also Homo ludens, or "playing beings," and that games are deeply intertwined with human culture, from language and art to religious rituals and sports.
The book had a profound influence on her. It points out that the foundations of human society — language, civilization, religious rituals, sports and art, are all connected to play and games, because we are Homo ludens, "the playing human."
"The idea prompted me to view games from a broader perspective," Liu said. "Games are not an appendage outside human civilization, but are deeply connected to cultural creation and social life."
"It also showed me that games and game-based thinking could extend into broader fields, including education and technology," she added.
She later read other works on game studies, including Play Between Worlds: Exploring Online Game Culture, Half-Real and Rules of Play Game Design Fundamentals. Play Between Worlds, in particular, opened up another possibility for game studies at a time when discussions about "internet addiction" were prevalent in China.
"Games are not simply a form of entertainment that needs to be restricted or criticize;. they can also serve as important media for storytelling, cultural expression and exploring relationships," she said.
These reading experiences gradually shifted Liu's focus from simply asking "What are games?" to a deeper question: What can games bring to people?
Beyond time and technology
Periodically, Liu still returns to Homo Ludens in her free time, finding new insights from the book as society changes. In the age of artificial intelligence, she has revisited one of its fundamental questions: As AI becomes increasingly capable of handling repetitive tasks and surpasses humans in efficiency, what does it mean to be human?
"As AI takes over more monotonous and repetitive work, the time freed up should be devoted to creativity, experience and human relationships," she said. "The time we gain should actually be used to become better at 'playing humans.'"
For Liu, this also requires people to maintain their ability to think, imagine and reflect -- abilities that cannot be gained through simply receiving information. This has also prompted her to reconsider the meaning of reading.
In an era when AI can quickly summarize an entire book, Liu believes people still need to read the original works in full, because the value of reading lies in more than simply acquiring knowledge and conclusions.
"Reading a book is like a form of cultivation. You have to immerse yourself in it, patiently allow the author to take you on a journey, and find your own island along the way," she said.
For Liu, the value of reading is not limited to books on paper. As media evolve, so do the ways people encounter stories and understand culture. Some digital works are now becoming new vehicles for reading.
Chinese-developed games such as Genshin Impact contain hundreds of thousands, and even more than a million Chinese characters of text, while Black Myth: Wukong uses its "Journal" system to tell the stories of individual monsters through written entries.
"Digital games are carrying forward traditions inherited from literature and film, becoming new gateways, through which young people can enter the worlds of literature, history and traditional culture," she said.
"An important reason why Black Myth: Wukong has succeeded in communicating Chinese culture is that it does not simply insert traditional cultural symbols into a game. Instead, it draws on the original Journey to the West, contemporary works inspired by the classic, as well as the game's own rules and interactions, allowing players to develop a new understanding of traditional culture through their actions," she noted.
For Liu, the forms of reading may change, but the desire to understand the world and discover oneself will not. From books to digital worlds, what matters is not only what people read or play, but how they think, create and find meaning through these experiences.
。市委副书记、市长王庆海出席会议并讲话。 王庆海指出,安全生产工作责任重大,是做好一切工作的前提和基础。要深入学习贯彻习近平总书记关于安全生产重要指示批示精神,迅速落实全国、全省安全生产和秋冬季森林草原防灭火视频会议部署,按照市委要求,进一步认清形势、提高站位,时刻保持警惕,切实增强做好安全生产工作的政治自觉、思想自觉和行动自觉,以“时时放心不下”的责任感,从严从实抓好安全生产和森林防灭火各项工作,切实把风险隐患消灭在萌芽状态,坚决防范遏制重特大事故发生,确保全市安全形势持续稳定,为努力完成全年经济社会发展目标任务创造良好环境。 王庆海强调,要严格落实“党政同责、一岗双责、齐抓共管、失职追责”要求,坚持问题导向,紧盯燃气、矿山、消防、危化品、电动自行车、建筑施工、道路交通、特种设备、冶金工贸等重点行业领域,深入开展安全生产治本攻坚专项行动,严查彻改安全隐患。各级领导干部要深入一线督导检查,严格落实安全生产责任,持续完善应急处置预案,建立健全安全生产长效机制。当前,秋冬季森林草原防灭火形势严峻,要坚持预防为主,强化源头管控,压实包保责任,动员各方面力量,扎实做好值班值守、日常巡查、包片蹲点、预报预警等工作,确保不发生较大火情。要加强安全工作宣传引导,将“正向引导、反面警示”结合起来,加大宣传教育和警示曝光力度,提高全社会的安全意识。要统筹抓好冬季供暖、信访稳定、社会治安、风险化解等工作,为冲刺四季度,坚决打好打赢攻坚之年攻坚之战提供安全保障。 市委常委、副市长杨洪波主持会议,副市长王金华、雒荣广、于海峰参加会议。 责任编辑:李丹。
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